Lorenz Attractor
~3 hours of coding
A simple simulation of the Lorenz attractor as an example of chaos theory.
Code~3 hours of coding
A simple simulation of the Lorenz attractor as an example of chaos theory.
Code~4 hours of coding
An unspecified combination of two of my favorite games. Move with the arrow keys, grow long, and clear lines for massive points.
Code~3 hours of coding
An interactive demo of my high school statistics teacher's favorite picture. Demonstrates the relationship between alpha, beta, sample size, and the chance of error in hypothesis testing.
Code~1 hour of coding
A very simple game that's pretty much just circular pong. I'm sure the idea isn't new but it's a pretty decent distraction.
Code~1 hour of coding
I'm gonna pretend I didn't copy the Google version's color scheme. Left click to reveal, right click to place flags.
Code~30 minutes of coding
A bare-bones implementation of one of the most basic games ever, but a solid time-waster. Move with the arrow keys.
Code~45 minutes of coding
I wanted to see how easy it would be to play with the pixels of a video in real-time. It turned out to be quite easy.
Code~30 minutes of coding
An interesting looking particle simulation that vaguely resembles mold. Click to start a new simulation.
Code